Good, bad, weird, sold?
Jul. 22nd, 2008 03:56 pmI have a theory of buying stuff for other people that I'm running past you people to see if it's sound:
If you don't know what's good, buy what's weird.
I mean, obviously, "find out what's good" should be a preliminary step when possible. But this came up when
timprov and I were discussing my theories of buying beer for other people's consumption, since I am a non-beer-drinker. I get things I recognize
markgritter as having bought before. But if I'm looking for variety for a party and don't recognize enough stuff as good, I grab something that looks totally off-the-wall, on the theory that drinking bad or mediocre beer they've never had before is at least going to be a data point for people, whereas drinking very familiar bad or mediocre beer is just depressing and pointless.
For what things does this not work? (Note: this is not rhetoric proclaiming, "This works for everything!" It's a genuine question.)
If you don't know what's good, buy what's weird.
I mean, obviously, "find out what's good" should be a preliminary step when possible. But this came up when
For what things does this not work? (Note: this is not rhetoric proclaiming, "This works for everything!" It's a genuine question.)
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Date: 2008-07-22 09:05 pm (UTC)In fact I'm more and more doubtful in more and more areas the more I think about it.
However, I think I'm assuming one usually has some idea what's *ordinary*. If one really has no clue at all, I guess the choice is inherently pretty random.
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Date: 2008-07-22 09:08 pm (UTC)For what doesn't this work? Hmm. I think it always has a chance of being made of win, but there's some areas it might be more ill-advised--major appliances, cars, children's picture books.
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Date: 2008-07-22 09:09 pm (UTC)Would I predict you, specifically, to react the same way? Heh. Probably not.
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Date: 2008-07-22 09:10 pm (UTC)There is a cat wearing a hat. For more than the few seconds it takes him to tear the hat off and kill the monkeys. That's very strange and suspect.
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Date: 2008-07-22 09:14 pm (UTC)Aside from that, I now have a new gift-purchasing algorithm. Yay!
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Date: 2008-07-22 09:19 pm (UTC)Pharmaecuticals.
B
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Date: 2008-07-22 09:20 pm (UTC)B
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Date: 2008-07-22 09:27 pm (UTC)I agree with the many comments above about clothes.
I think the underlying principle may be size/duration. Weird things that may not be too good which will be gone before the evening is over = viable. Weird things which just keep going = a burden. That goes for clothes, which have a long duration. I think it also means that at least for me, short books - thin humor things or wacky phrase-books, or, yes, children's picture books - but not full-length novels. I don't know that many people who are going to stick with a 300-page thing they're not sure they like at all, just for its weirdness value. It'll just sit around, while they decide whether they've had it long enough that they're allowed to throw it away, yet. Similarly, ornamental objects succeed on this principle directly proportionately to size and value: a strange wind-up toy can be a win, but an expensive and bizarre and bulky set of windchimes from Tanzania, less so. That's a different aspect, but one which I see as analogous to duration.
It's the same way that one may be willing to watch a half-hour episode of something bizarre and not necessarily very engaging, and may even find it a source for conversation, but a 2 hour movie with the same qualities is just an imposition.
...I think I had more permutations to offer, but my brain turned off. Whoops.
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