Not the territory
May. 7th, 2007 03:36 pmI know that there are some people out there who object strenuously to maps in fantasy novels. If you're among them, can you explain to me why? and whether it's an inherent objection or just an objection to things that are correlated but not causal?
Also -- and again, this is for people who object to maps in fantasy novels, so if you don't so object, don't worry about it unless you feel you have something particularly clarifying to say -- do you just dislike having them in the book, or do you feel that the author shouldn't make them at all?
Also -- and again, this is for people who object to maps in fantasy novels, so if you don't so object, don't worry about it unless you feel you have something particularly clarifying to say -- do you just dislike having them in the book, or do you feel that the author shouldn't make them at all?
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Date: 2007-05-07 08:44 pm (UTC)(I may also have used it in the George R.R. Martin books. Do those have maps? So possibly one and a half. I definitely do use the family info in the backs. But those are kind of a special case all around.)
I think it's maybe part that they hint towards, "I am writing this book about my roleplaying game!" and maybe part the feeling that if I need a map to follow the book, the author probably wasn't concerned about the things that I'm most likely to be concerned about. I realize this is biased and unfair of me, but there it is.
This is a just-dislike-them-in-books vote. If the book makes me happy, I couldn't care less if the author has, back home, a life-sized map made out of Silly String.
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Date: 2007-05-07 08:54 pm (UTC)(no subject)
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Date: 2007-05-07 10:41 pm (UTC)DON'T BLAME ME.
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Date: 2007-05-07 08:50 pm (UTC)no subject
Date: 2007-05-07 08:52 pm (UTC)* it doesn't correlate with the author's descriptions. (The Prydain maps are maddeningly abstract.)
* it's geographically improbable. (I know this is a little nit-picky, but it drives me a little batty.)
I think it kind of falls in the same category as illustrations or cover art. If the map doesn't mesh with your picture of the place, it can cause some cognitive dissonance.
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Date: 2007-05-07 09:48 pm (UTC)(no subject)
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Date: 2007-05-07 08:57 pm (UTC)no subject
Date: 2007-05-08 01:32 am (UTC)(no subject)
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Date: 2007-05-07 09:03 pm (UTC)For me - I don't really care.
In general, I think it's better to have them than not. Many readers do seem to enjoy having the maps, to trace the epic journey of let's-save-the-world!. And usually those who don't care about maps, will just ignore it anyways.
Now, from a writer's pov, I'd say it's probably important to have a map -the author is the dead last person who should get confused about where the characters are.
This could be an interesting aspect to get a vote on somewhere - to map or not to map? I wasn't actually aware that so many people objected to their presence.
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Date: 2007-05-08 02:00 am (UTC)(no subject)
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Date: 2007-05-07 09:14 pm (UTC)Now that I think of it, there was a map, albeit a simple one, in the very first fantasy book I can recall reading: My Father's Dragon, which I read in 1st grade.
That having been said, I don't like maps that are extraneous to the action or are just there to look like LoTR. If the novel is set in Hereville and no one really goes anywhere, don't bother. But if there's a major trek and/or a need to visually explain why the characters went this way and not the other, then a map helps out a lot.
Of course, that's assuming the writer is staying true to geography and spacial concerns. This is not always the case.
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Date: 2007-05-07 09:15 pm (UTC)no subject
Date: 2007-05-07 09:25 pm (UTC)Love maps
Date: 2007-05-07 09:45 pm (UTC)no subject
Date: 2007-05-07 09:54 pm (UTC)Now that I'm older and have spent some time writing I realize exactly how worthless 'thought went into this' is if the thoughts weren't very good.
I haven't read anything with a map in it for ages. I think I'd put it back on the shelf if it did. What a map says to me is "oh, I'm so very proud of my worldbuilding" -- novels aren't good places for exercises in worldbuilding. Games are much better suited.
All that said, when I make my own stuff I put pretty obsessive levels of detail into that sort of stuff and then I cut out all the parts where the joins in the masonry show. No matter how pretty my maps are, I would never include them. I also wouldn't include my onomasticon, or my photographic research, or my scribbled diagrams of Mayan sentences or the little doodles I do to understand how a manufactured item that gets used for holding people's hair back works.
In short, I am not more impressed by food if the cook shows me the dirty dishes.
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Date: 2007-05-08 01:38 am (UTC)Um. Wouldn't this kind of do away with pretty much the entirety of F&SF?
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Date: 2007-05-07 10:17 pm (UTC)no subject
Date: 2007-05-08 02:03 am (UTC)I am occasionally happily surprised by a cover or interior illustrations that depict people. But it's because I expect to so thoroughly loathe them.
As I am typing this, I start to wonder whether I have chosen the titles of several of my books to give a good solid start on what non-human thing to show. Fortress of Thorns, to start with....
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Date: 2007-05-07 10:36 pm (UTC)I do think that the author having a map tends to be a good thing, since s/he is them less likely to make navigational mistakes. I'm sure I don't catch all of these, but I do catch some, and it's annoying.
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Date: 2007-05-07 10:39 pm (UTC)Maps that are geographically implausible make me want to stab someone with a fork, and this is more so if the story wanted a map. It kicks me out of the sub-creation.
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Date: 2007-05-08 12:50 pm (UTC)(no subject)
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Date: 2007-05-07 10:45 pm (UTC)Sometimes maps have bad effects -- like making it obvious how geologically screwy the landscape is. Sometimes the maps are bad maps. These are both good, but I don't blame the maps for the first. For the second, sometimes no maps are better than bad maps.
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Date: 2007-05-07 11:48 pm (UTC)no subject
Date: 2007-05-08 12:45 am (UTC)I also don't like prologues, but that's because too often they're stuffy and seem so unrelated to the main story that they are much more likely to make me put the book down than to keep reading it.
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Date: 2007-05-08 01:16 am (UTC)But-- yes, it's a 'things that are correlated' objection; a book with a map in it has a strong tendency to be a book with a lot of walking in it; I tend not to like books with lots of walking in them.
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Date: 2007-05-08 02:08 am (UTC)lived happily ever afterhad further difficulties inCanadathe Liro Empire.(My universal ending is, "And then all of them who lived ran away and lived happily ever after in Canada." When it isn't, "And then they found five bucks.")
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Date: 2007-05-08 01:23 am (UTC)no subject
Date: 2007-05-08 02:54 am (UTC)no subject
Date: 2007-05-08 10:53 am (UTC)no subject
Date: 2007-05-08 08:55 pm (UTC)And inline diagram (or part of a map) is much less likely to annoy me. I think it's the lack of page-flipping. It still knocks me out of the immersion, but not as badly as having to flip to the back of the book.
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Date: 2007-05-08 03:49 pm (UTC)I do think maps should not be the first thing in the book, as they tend to divulge a lot of the story before it gets going. I like the idea of them being in an appendix, where I can choose to go look at them, but they are not the first thing I see. When there is a map, I tend to study it to get the lay of the land before I get too far into the book, and sometimes I think that causes problems, especially if the main character does not have knowledge of the map in question at the beginning of the book.
I definitely agree that maps should only be included if they are relevant to the story, and really only if the visual format is more effective than the written one. I disagree that any setting/land can be adequately described by words alone, as words create different pictures for different people, and if an author wants to create the same picture for many people then a picture is often required. This may not be a problem; authors may not care if they create the same picture for many readers, in which case the map should definitely be left out. Above all, the map should *agree* with the text in every detail, or it's maddening and becomes an exercise in finding the errors more than reading the story.
I do giggle and lose respect for an author when a map is too obviously derivative of some real place. "Oh, here are the English, the French, the Germans and the Japanese, and they all live on Madagascar!" As DDB says, bad maps are not better than no maps.
Maps and Modality
Date: 2007-05-08 07:39 pm (UTC)Being of the visual persuasion myself, I love maps in fantasy novels. Heck, for regular novels I have been known to pull out an Atlas and follow along. I don't understand why anyone would oppose them; they could just ignore them. (I can understand why one would oppose illustrations, particularly those of the hack-for-hire nature that don't measure up to the pictures in your own head.)
P.S.: Another major modality is kinesthetic, so put a velvet cover on that book!
Re: Maps and Modality
Date: 2007-05-10 03:05 am (UTC)Re: Maps and Modality
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