The Method of Fun
Jul. 15th, 2012 05:35 pmI have been kind of flailing--not specifically about fiction, but about stuff, and it was sort of carrying over into my work on fiction even when it really was suboptimal to have it do so. (It. It it it. English is sometimes suboptimal in structure with this it-ness.)
Last week I started doing a thing when I sat down to work on my current project. I asked myself explicitly, "What can I do to make this more fun for myself?"
I don't know, guys--I don't know what-all you're dealing with, what problems you have, what your approach is, all that. But for me and right now? This is the stuff. I mean, I hope that at some point the fun becomes more automatic. Like, I hope at some point I have done all this stuff to make it more fun for myself and I sit down one morning at the desk and go, "What can I OOH OOH I KNOW THIS ONE PICK ME PICK ME." And then again the next day. That would be great.
But in the meantime, here is what the Method of Fun did for me on Friday: it made my protagonist way more active earlier in the book, it clarified her relationship with an extremely important character, it clarified why that character is one of the good guys even when he's not getting along with the protag, it added hijinks to what is supposed to be a very hijinky book (shut up, English language, hijinky is a word now), and it fleshed out a bit of plot that was in semi-handwave mode. ("And then they figure out that X is sort of sketchy." Now he actually does sketchy things! Lots of them! Where the protag and her friends can see! In specific chapters, even!)
And also? I had fun.
And that was just Friday.
Earlier in the week the Method of Fun gave me two thousand words in 45 minutes.
And also I had fun.
So here's what I mean about the Method of Fun: it's not like the Method of Fun is giving me fun but is making my protag passive and putting handwave bits in, or making me feel all warm and fuzzy but not get anything done. And I think when I am flaily--maybe this happens to you, too, maybe not--I sometimes get into this mode where I feel like I R Srs Rthur, This R Srs Storee, and if I try the Method of Fun--if I try even thinking about what will be fun for me instead of Srs Rthur Srs Storee--I will end up fingerpainting on the kitchen floor.
And when I feel like that I should maybe go fingerpaint on the kitchen floor, because possibly the fingerpainting will be a fun and useful outline of Chapter 12. And even if it isn't, getting the hell over myself cannot hurt.
Possibly this is useless to the rest of you. But I was just going to put it down where I could look at it: Method of Fun. This is my new thing. Go, Method of Fun.
Last week I started doing a thing when I sat down to work on my current project. I asked myself explicitly, "What can I do to make this more fun for myself?"
I don't know, guys--I don't know what-all you're dealing with, what problems you have, what your approach is, all that. But for me and right now? This is the stuff. I mean, I hope that at some point the fun becomes more automatic. Like, I hope at some point I have done all this stuff to make it more fun for myself and I sit down one morning at the desk and go, "What can I OOH OOH I KNOW THIS ONE PICK ME PICK ME." And then again the next day. That would be great.
But in the meantime, here is what the Method of Fun did for me on Friday: it made my protagonist way more active earlier in the book, it clarified her relationship with an extremely important character, it clarified why that character is one of the good guys even when he's not getting along with the protag, it added hijinks to what is supposed to be a very hijinky book (shut up, English language, hijinky is a word now), and it fleshed out a bit of plot that was in semi-handwave mode. ("And then they figure out that X is sort of sketchy." Now he actually does sketchy things! Lots of them! Where the protag and her friends can see! In specific chapters, even!)
And also? I had fun.
And that was just Friday.
Earlier in the week the Method of Fun gave me two thousand words in 45 minutes.
And also I had fun.
So here's what I mean about the Method of Fun: it's not like the Method of Fun is giving me fun but is making my protag passive and putting handwave bits in, or making me feel all warm and fuzzy but not get anything done. And I think when I am flaily--maybe this happens to you, too, maybe not--I sometimes get into this mode where I feel like I R Srs Rthur, This R Srs Storee, and if I try the Method of Fun--if I try even thinking about what will be fun for me instead of Srs Rthur Srs Storee--I will end up fingerpainting on the kitchen floor.
And when I feel like that I should maybe go fingerpaint on the kitchen floor, because possibly the fingerpainting will be a fun and useful outline of Chapter 12. And even if it isn't, getting the hell over myself cannot hurt.
Possibly this is useless to the rest of you. But I was just going to put it down where I could look at it: Method of Fun. This is my new thing. Go, Method of Fun.
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Date: 2012-07-15 10:53 pm (UTC)I am swooping down on this phrase and carrying it back to my nest.
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Date: 2012-07-15 11:01 pm (UTC)no subject
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Date: 2012-07-16 12:17 am (UTC)no subject
Date: 2012-07-16 12:27 am (UTC)But also--there are times in my life when the pressure of holding back Monstrous Neal Stephenson might be worse than just letting out the Monstrous Neal Stephenson, were that my bent.
And also also--nothing gets out of the house without revisions.
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Date: 2012-07-17 02:13 pm (UTC)I can see that, all right. I think a lot of how I do get fun out of writing is finding ways to get my inner Monstrous Neal Stephenson (hence IMNS, I think) pointed at something that does other things as well as world-building.
And also also--nothing gets out of the house without revisions.
Indeed; my perspective here is probably shaped by the thing that I should be working on being in the process of a pass that involves cutting a lot of arguably cool but cumulatively excessive digressions.
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Date: 2012-07-17 02:21 pm (UTC)I thought that might be relevant, yes.
And if you feel that you can get to another of its kind without doing this bit, more power to you. I'm attempting to write a draft of a book that I won't have to revise to put more setting description in, because I'm rather tired of having to do that same revision every time. But...it still might not work. That might just be part of my process: draft book without enough setting description, put in more.
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Date: 2012-07-16 12:41 am (UTC)no subject
Date: 2012-07-16 02:57 pm (UTC)I know that process!
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Date: 2012-07-17 02:22 pm (UTC)I should probably note here that I actually really like Neal Stephenson's digressions; I do also think that very few people do digressions that are as interesting as his, and I'm certainly not one of them. I tend to find my own work more satisfying and generally better the tighter I make it and the more things any given element is doing.
I think Anne Lamott gets into this in Bird by Bird - how you can write four pages of trash and there's one image on the fourth page, and that's where your story actually begins, that's what you wrote the four pages to get to. So they're not waste product, exactly.
Oh, I know that feeling; I rarely have a central character who can't deliver fifteen thousand words of rant before I even get them to the start of the story, but not many books want to start with fifteen thousand words of rant, even amusing rant. I've had to cut that much from the start of a book at times; I just find it rather frustrating to do so.
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Date: 2012-07-17 02:14 pm (UTC)no subject
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Date: 2012-07-16 08:15 am (UTC)no subject
Date: 2012-07-16 01:09 am (UTC)So thanks!
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Date: 2012-07-16 01:24 am (UTC)I like the idea of sitting down and deciding consciously, okay, where's the fun for me today? Like it so, so much better than most writing advice I see. Am going to give it a try.
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Date: 2012-07-16 02:44 am (UTC)I commend your method. Fun is awesome.
P.
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Date: 2012-07-16 02:49 am (UTC)no subject
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Date: 2012-07-17 02:00 pm (UTC)This is related, I think, to the thing I got out of a NaNoWriMo pep talk once about how if you don't want to write that bit, consider whether actually you don't need to write it at all, but could do just as well going on to the next fun bit and mentioning that this other thing happened in passing. Or come up with a better transition, or whatever...
These reminders, they are a good thing. Yay fun! Now if only I didn't seem to need a new one every six months or so.
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Date: 2012-07-17 02:05 pm (UTC)no subject
Date: 2012-07-17 04:51 pm (UTC)no subject
Date: 2012-07-18 04:29 pm (UTC)by the time I get around to the bit that seemed like it wasn't going to be as much fun, it's often gotten to be more fun.
Sounds like it works great for you! (For me, it meant I had to do all the not-fun bits in one go.)
Hurray for ideosynchratic processes!
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Date: 2012-07-18 04:36 pm (UTC)Because if we all discuss what shade of the beautiful rainbow we are and what its attendant joys and frustrations are, we might get something useful out of it. But if we go around going, "YOU should be INDIGO, dammit, INDIGO!", then nobody will be any better off.
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Date: 2012-07-18 10:08 pm (UTC)Your post has rattled something loose - I'm now thinking 'what would be the most fun scene to have in this place' rather than simply 'what happens next' and 'what does my character want'. That helped me to create a... ghost image of the scene is probably the closest - a vague feeling what shape the scene itself might take. And now I need to find words to fill it it.
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Date: 2012-07-19 01:58 am (UTC)no subject
Date: 2012-07-22 01:55 pm (UTC)(here via Sartorias)
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Date: 2012-07-22 02:44 pm (UTC)